Ammunition of Slaying
Slaying Ammunition (Weapon [Any Ammunition], Very Rare)
This magic ammunition is meant to slay creatures of a particular type, which the GM chooses or determines randomly by rolling on the table below. If a creature of that type takes damage from the ammunition, the creature makes a DC 17 Constitution saving throw, taking an extra 6d10 Force damage on a failed save or half as much extra damage on a successful one.
After dealing its extra damage to a creature, the ammunition becomes nonmagical.
d100 | Creature Type | d100 | Creature Type |
---|---|---|---|
01–10 | Aberrations | 51–60 | Fey |
11–15 | Beasts | 61–70 | Fiends |
16–20 | Celestials | 71–75 | Giants |
21–25 | Constructs | 76–80 | Monstrosities |
26–35 | Dragons | 81–85 | Oozes |
36–45 | Elementals | 86–90 | Plants |
46–50 | Humanoids | 91–00 | Undead |
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