DoggertQBones

DoggertQBones

DoggertQBones is an avid player of games, predominately D&D! Previously a highly published author for another popular Wizards of the Coast game, Magic: the Gathering, he's been playing D&D since childhood as both player and DM!

Artificer Infusions

Artificer infusions are extraordinary processes that rapidly turn a nonmagical object into a magic item. The description of each of…

Ring of the Ram

Source: Dungeon Master’s Guide Ring, rare (requires attunement) The ring has 3 charges, and to regains 1d3 expended charges daily…

Ring of Protection

Source: Dungeon Master’s Guide Ring, rare (requires attunement) You gain a +1 bonus to AC and saving throws while wearing…

Ring of Free Action

Source: Dungeon Master’s Guide Ring, rare (requires attunement) While you wear this ring, difficult terrain doesn’t cost you extra movement.…

Horn of Blasting

Source: Dungeon Master’s Guide Wondrous item, rare You can use an action to speak the horn’s command word and then…

Gem of Seeing

Source: Dungeon Master’s Guide Wondrous item, rare (requires attunement) This gem has 3 charges. As an action, you can speak…

Dimensional Shackles

Source: Dungeon Master’s Guide Wondrous item, rare You can use an action to place these shackles on an incapacitated creature.…

Cloak of the Bat

Source: Dungeon Master’s Guide Wondrous item, rare (requires attunement) While wearing this cloak, you have advantage on Dexterity (Stealth) checks.…

Bracers of Defense

Source: Dungeon Master’s Guide Wondrous item, rare (requires attunement) While wearing these bracers, you gain a +2 bonus to AC