Baboon
Small Beast, Unaligned
AC 12 Initiative +2 (12)
HP 3 (1d6)
Speed 30 ft., Climb 30 ft.
Ability Scores
STR 8 (−1) Save −1 DEX 14 (+2) Save +2 CON 11 (+0) Save +0
INT 4 (−3) Save −3 WIS 12 (+1) Save +1 CHA 6 (−2) Save −2
Senses Passive Perception 11
Languages None
CR 0 (XP 10; PB +2)
Traits
- Pack Tactics. The baboon has Advantage on an attack roll against a creature if at least one of the baboon’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
- Bite. Melee Attack Roll: +1, reach 5 ft. Hit: 1 (1d4 − 1) Piercing damage.