Bandit
Medium or Small Humanoid, Neutral
AC 12 Initiative +1 (11)
HP 11 (2d8 + 2)
Speed 30 ft.
Ability Scores
STR 11 (+0) Save +0 DEX 12 (+1) Save +1 CON 12 (+1) Save +1
INT 10 (+0) Save +0 WIS 10 (+0) Save +0 CHA 10 (+0) Save +0
Gear Leather Armor, Light Crossbow, Scimitar
Senses Passive Perception 10
Languages Common, Thieves’ Cant
CR 1/8 (XP 25; PB +2)
Actions
Scimitar. Melee Attack: +3, reach 5 ft. Hit: 4 (1d6 + 1) slashing damage.
Light Crossbow. Ranged Attack: +3, range 80/320 ft. Hit: 5 (1d8 + 1) piercing damage.