Berserker
Medium or Small Humanoid, Neutral
AC 13 Initiative +1 (11)
HP 67 (9d8 + 27)
Speed 30 ft.
Ability Scores
STR 16 (+3) Save +3 DEX 12 (+1) Save +1 CON 17 (+3) Save +3
INT 9 (−1) Save −1 WIS 11 (+0) Save +0 CHA 9 (−1) Save −1
Gear Greataxe, Hide Armor
Senses Passive Perception 10
Languages Common
CR 2 (XP 450; PB +2)
Traits
Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.
Actions
Greataxe. Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage.