Bugbear Stalker

Medium Fey (Goblinoid), Chaotic Evil

AC 15     Initiative +2 (12)
HP 65 (10d8 + 20)
Speed 30 ft.

Ability Scores
STR 17 (+3) Save +3    DEX 14 (+2) Save +2    CON 14 (+2) Save +4
INT 11 (+0) Save +0    WIS 12 (+1) Save +3    CHA 11 (+0) Save +0

Skills Stealth +6, Survival +3
Gear Chain Shirt, Javelins (6), Morningstar
Senses Darkvision 60 ft.; Passive Perception 11
Languages Common, Goblin
CR 3 (XP 700; PB +2)

Traits
Abduct. The bugbear needn’t spend extra movement to move a creature it is grappling.

Actions
Multiattack. The bugbear makes two Javelin or Morningstar attacks.
Javelin. Melee or Ranged Attack Roll: +5, reach 10 ft. or range 30/120 ft. Hit: 13 (3d6 + 3) Piercing damage.
Morningstar. Melee Attack Roll: +5 (with Advantage if the target is Grappled by the bugbear), reach 10 ft. Hit: 12 (2d8 + 3) Piercing damage.

Bonus Actions
Quick Grapple. Dexterity Saving Throw: DC 13, one Medium or smaller creature the bugbear can see within 10 feet. Failure: The target has the Grappled condition (escape DC 13).

DoggertQBones
DoggertQBones

DoggertQBones is an avid player of games, predominately D&D! Previously a highly published author for another popular Wizards of the Coast game, Magic: the Gathering, he's been playing D&D since childhood as both player and DM!

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