Category Dnd

Demiplane

Source: Player’s Handbook 8th-level conjuration Casting Time: 1 actionRange: 60 feetComponents: SDuration: 1 hour You create a shadowy Medium door on a flat solid surface that you can see within range. This door can be opened and closed, and it…

Searing Smite

Source: Player’s Handbook Level 1 Evocation (Paladin) Casting Time: Bonus Action, which you take immediately after hitting a target with a Melee weapon or an Unarmed StrikeRange: SelfComponent: VDuration: 1 minute As you hit the target, it takes an extra…

Aid

Source: Player’s Handbook 2nd-level abjuration Casting Time: 1 actionRange: 30 feetComponents: V, S, M (a tiny strip of white cloth)Duration: 8 hours Your spell bolsters your allies with toughness and resolve. Choose up to three creatures within range. Each target’s…

Gentle Repose

Source: Player’s Handbook 2nd-level necromancy (ritual) Casting Time: 1 actionRange: TouchComponents: V, S, M (a pinch of salt and one copper piece placed on each of the corpse’s eyes, which must remain there for the duration)Duration: 10 days You touch…

Command

Source: Player’s Handbook 1st-level enchantment Casting Time: 1 actionRange: 60 feetComponents: VDuration: 1 round You speak a one-word command to a creature you can see within range. The target must succeed on a Wisdom saving throw or follow the command…

Protection from Evil and Good

Source: Player’s Handbook 1st-level abjuration Casting Time: 1 actionRange: TouchComponents: V, S, M (holy water or powdered silver and iron, which the spell consumes)Duration: Concentration, up to 10 minutes Until the spell ends, one willing creature you touch is protected…

Elemental Weapon

Source: Player’s Handbook 3rd-level transmutation Casting Time: 1 actionRange: TouchComponents: V, SDuration: Concentration, up to 1 hour A nonmagical weapon you touch becomes a magic weapon. Choose one of the following damage types: acid, cold, fire, lightning, or thunder. For…

Magic Weapon

Source: Player’s Handbook 2nd-level transmutation Casting Time: 1 bonus actionRange: TouchComponents: V, SDuration: Concentration, up to 1 hour You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls…

Prayer of Healing

Source: Player’s Handbook 2nd-level evocation Casting Time: 10 minutesRange: 30 feetComponents: VDuration: Instantaneous Up to five creatures of your choice who remain within range for the spell’s entire casting gain the benefits of a Short Rest and also regain 2d8…

Warding Bond

Source: Player’s Handbook 2nd-level abjuration Casting Time: 1 actionRange: TouchComponents: V, S, M (a pair of platinum rings worth at least 50 gp each, which you and target must wear for the duration)Duration: 1 hour This spell wards a willing…