Category Dnd

Ghast

Medium Undead, Chaotic Evil AC 13     Initiative +3 (13)HP 36 (8d8)Speed 30 ft. Ability ScoresSTR 16 (+3) Save +3    DEX 17 (+3) Save +3    CON 10 (+0) Save +0INT 11 (+0) Save +0    WIS 10 (+0)…

Gelatinous Cube

Large Ooze, Unaligned AC 6     Initiative −4 (6)HP 63 (6d10 + 30)Speed 15 ft. Ability ScoresSTR 14 (+2) Save +2    DEX 3 (−4) Save −4    CON 20 (+5) Save +5INT 1 (−5) Save −5    WIS 6…

Gargoyle

Medium Elemental, Chaotic Evil AC 15     Initiative +2 (12)HP 67 (9d8 + 27)Speed 30 ft., Fly 60 ft. Ability ScoresSTR 15 (+2) Save +2    DEX 11 (+0) Save +0    CON 16 (+3) Save +3INT 6 (−2) Save…

Ettercap

Medium Monstrosity, Neutral Evil AC 13     Initiative +2 (12)HP 44 (8d8 + 8)Speed 30 ft., Climb 30 ft. Ability ScoresSTR 14 (+2) Save +2    DEX 15 (+2) Save +2    CON 13 (+1) Save +1INT 7 (−2) Save…

Druid

Medium or Small Humanoid (Druid), Neutral AC 13     Initiative +1 (11)HP 44 (8d8 + 8)Speed 30 ft. Ability ScoresSTR 10 (+0) Save +0    DEX 12 (+1) Save +1    CON 13 (+1) Save +1INT 12 (+1) Save +1…

Cult Fanatic

Medium humanoid (any race), any non-good alignment Armor Class 13 (leather armor)Hit Points 33 (6d8 + 6)Speed 30 ft. STR DEX CON INT WIS CHA 11 (+0) 14 (+2) 12 (+1) 10 (+0) 13 (+1) 14 (+2) Skills Deception +4,…

Centaur Trooper

Large Fey, Neutral Good AC 16     Initiative +2 (12)HP 45 (6d10 + 12)Speed 50 ft. Ability ScoresSTR 18 (+4) Save +4    DEX 14 (+2) Save +2    CON 14 (+2) Save +2INT 9 (-1) Save -1    WIS

Bronze Dragon Wyrmling

Medium Dragon (Metallic), Lawful Good AC 15     Initiative +2 (12)HP 39 (6d8 + 12)Speed 30 ft., Fly 60 ft., Swim 30 ft. Ability ScoresSTR 17 (+3) Save +3    DEX 10 (+0) Save +2    CON 15 (+2) Save…

Black Dragon Wyrmling

Medium Dragon (Chromatic), Chaotic Evil AC 17     Initiative +4 (14)HP 33 (6d8 + 6)Speed 30 ft., Fly 60 ft., Swim 30 ft. Ability ScoresSTR 15 (+2) Save +2    DEX 14 (+2) Save +4    CON 13 (+1) Save…

Berserker

Medium or Small Humanoid, Neutral AC 13     Initiative +1 (11)HP 67 (9d8 + 27)Speed 30 ft. Ability ScoresSTR 16 (+3) Save +3    DEX 12 (+1) Save +1    CON 17 (+3) Save +3INT 9 (−1) Save −1   …