Category Item

Torch

A torch burns for 1 hour, providing bright light in a 20-foot radius and dim light for an additional 20 feet. If you make a melee attack with a burning torch and hit, it deals 1 fire damage.

Alchemist’s Fire

This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged Attack against a creature or object, treating the alchemist’s fire as an improvised…

Armor

Light Armor Name Armor Class (AC) Strength Stealth Weight Cost Padded 11 + Dex modifier – Disadvantage 8 lb. 5 gp Leather 11 + Dex modifier – – 10 lb. 10 gp Studded Leather 12 + Dex Modifier – – 13 lb. 45…

Ring of the Ram

Source: Dungeon Master’s Guide Ring, rare (requires attunement) The ring has 3 charges, and to regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 to 3 of its charges to…

Ring of Protection

Source: Dungeon Master’s Guide Ring, rare (requires attunement) You gain a +1 bonus to AC and saving throws while wearing this ring.

Ring of Free Action

Source: Dungeon Master’s Guide Ring, rare (requires attunement) While you wear this ring, difficult terrain doesn’t cost you extra movement. In addition, magic can neither reduce your speed nor cause you to be paralyzed or restrained.

Horn of Blasting

Source: Dungeon Master’s Guide Wondrous item, rare You can use an action to speak the horn’s command word and then blow the horn, which emits a thunderous blast in a 30-foot cone that is audible 600 feet away. Each creature…

Gem of Seeing

Source: Dungeon Master’s Guide Wondrous item, rare (requires attunement) This gem has 3 charges. As an action, you can speak the gem’s command word and expend 1 charge. For the next 10 minutes, you have truesight out to 120 feet…

Dimensional Shackles

Source: Dungeon Master’s Guide Wondrous item, rare You can use an action to place these shackles on an incapacitated creature. The shackles adjust to fit a creature of Small to Large size. In addition to serving as mundane manacles, the…

Cloak of the Bat

Source: Dungeon Master’s Guide Wondrous item, rare (requires attunement) While wearing this cloak, you have advantage on Dexterity (Stealth) checks. In an area of dim light or darkness, you can grip the edges of the cloak with both hands and…