Category Spell

Vitriolic Sphere

Level 4 Evocation (Sorcerer, Wizard) Casting Time: ActionRange: 150 feetComponents: V, S, M (a drop of bile)Duration: Instantaneous You point at a location within range, and a glowing, 1-foot-diameter ball of acid streaks there and explodes in a 20-foot-radius Sphere.…

Summon Dragon

Level 5 Conjuration (Wizard) Casting Time: ActionRange: 60 feetComponents: V, S, M (an object with the image of a dragon engraved on it worth 500+ GP)Duration: Concentration, up to 1 hour You call forth a Dragon spirit. It manifests in…

Starry Wisp

Evocation Cantrip (Bard, Druid) Casting Time: ActionRange: 60 feetComponents: V, SDuration: Instantaneous You launch a mote of light at one creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d8…

Sorcerous Burst

Evocation Cantrip (Sorcerer) Casting Time: ActionRange: 120 feetComponent: V, SDuration: Instantaneous You cast sorcerous energy at one creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d8 damage of a…

Mind Spike

Level 2 Divination (Sorcerer, Warlock, Wizard) Casting Time: ActionRange: 120 feetComponents: SDuration: Concentration, up to 1 hour You drive a spike of psionic energy into the mind of one creature you can see within range. The target makes a Wisdom…

Ice Knife

Level 1 Conjuration (Druid, Sorcerer, Wizard) Casting Time: ActionRange: 60 feetComponents: S, M (a drop of water or a piece of ice)Duration: Instantaneous You create a shard of ice and fling it at one creature within range. Make a ranged…

Elementalism

Transmutation Cantrip (Druid, Sorcerer, Wizard) Casting Time: ActionRange: 30 feetComponents: V, SDuration: Instantaneous You exert control over the elements, creating one of the following effects within range: Class: Druid, Sorcerer, Wizard

Dragon’s Breath

Transmutation (Level 2) (Sorcerer, Wizard) Casting Time: Bonus ActionRange: TouchComponents: V, S, M (a hot pepper)Duration: Concentration, up to 1 minute You touch one willing creature, and choose Acid, Cold, Fire, Lightning, or Poison. Until the spell ends, the target…

Divine Smite

Evocation (Level 1) (Paladin) Casting Time: Bonus Action, which you take immediately after hitting a target with a Melee weapon or an Unarmed StrikeRange: SelfComponents: VDuration: Instantaneous The target takes an extra 2d8 Radiant damage from the attack. The damage…

Teleportation Circle

Source: Player’s Handbook 5th-level conjuration Casting Time: 1 minuteRange: 10 feetComponents: V, M (rare chalks and inks infused with precious gems worth 50 gp, which the spell consumes)Duration: 1 round As you cast the spell, you draw a 10-foot-diameter circle…