Category Spell

Power Word: Kill

Source: Player’s Handbook 9th-level enchantment Casting Time: ActionRange: 60 feetComponents: VDuration: Instantaneous You compel one creature you can see within range to die. If the target has 100 Hit Points or fewer, it dies. Otherwise, it takes 12d12 Psychic damage.…

Imprisonment

Source: Player’s Handbook 9th-level abjuration Casting Time: 1 minuteRange: 30 feetComponents: V, S, M (a statuette of the target worth 5000+ gp)Duration: Until dispelledYou create a magical restraint to hold a creature that you can see within range. The target…

Gate

Source: Player’s Handbook 9th-level conjuration Casting Time: 1 actionRange: 60 feetComponents: V, S, M (a diamond worth at least 5,000 gp)Duration: Concentration, up to 1 minute You conjure a portal linking an unoccupied space you can see within range to…

Foresight

Source: Player’s Handbook 9th-level divination Casting Time: 1 minuteRange: TouchComponents: V, S, M (a hummingbird feather)Duration: 8 hours You touch a willing creature and bestow a limited ability to see into the immediate future. For the duration, the target has…

Astral Projection

Source: Player’s Handbook 9th-level necromancy Casting Time: 1 hourRange: 10 feetComponents: V, S, M (for each creature you affect with this spell, you must provide one jacinth worth at least 1,000 gp and one ornately carved bar of silver worth…

Power Word: Stun

Source: Player’s Handbook 8th-level enchantment Casting Time: 1 actionRange: 60 feetComponents: V, SDuration: Instantaneous You speak a word of power that can overwhelm the mind of one creature you can see within range, leaving it dumbfounded. If the target has…

Glibness

Source: Player’s Handbook 8th-level transmutation Casting Time: 1 actionRange: SelfComponents: VDuration: 1 hour Until the spell ends, when you make a Charisma check, you can replace the number you roll with a 15. Additionally, no matter what you say, magic…

Dominate Monster

Source: Player’s Handbook 8th-level enchantment Casting Time: 1 actionRange: 60 feetComponents: V, SDuration: Concentration, up to 1 hour One creature you can see within range must succeed on a Wisdom saving throw or have the Charmed condition for the duration.…

Plane Shift

Source: Player’s Handbook 7th-level conjuration Casting Time: ActionRange: TouchComponents: V, S, M (a forked, metal rod worth at least 250 gp, attuned to a particular plane of existence)Duration: Instantaneous You and up to eight willing creatures who link hands in…

Forcecage

Source: Player’s Handbook 7th-level evocation Casting Time: 1 actionRange: 100 feetComponents: V, S, M (ruby dust worth 1,500 gp which the spell consumes)Duration: 1 hour An immobile, Invisible, Cube-shaped prison composed of magical force springs into existence around an area…