Chill Touch
Source: Player’s Handbook
Necromancy cantrip
Casting Time: 1 action
Range: Touch
Components: V, S
Duration: Instantaneous
Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes ldlO Necrotic damage, and it can’t regain Hit Points until the end of your next turn.
Cantrip Upgrade. The damage increases by 1dlO when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10).