Dire Wolf
Large Beast, Unaligned
AC 14 Initiative +2 (12)
HP 22 (3d10 + 6)
Speed 50 ft.
Ability Scores
STR 17 (+3) Save +3 DEX 15 (+2) Save +2 CON 15 (+2) Save +2
INT 3 (−4) Save −4 WIS 12 (+1) Save +1 CHA 7 (−2) Save −2
Skills Perception +5, Stealth +4
Senses Darkvision 60 ft.; Passive Perception 15
Languages None
CR 1 (XP 200; PB +2)
Traits
- Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
- Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.