Weapon +3
Weapon (Any Simple or Martial), Uncommon (+1), Rare (+2), or Very Rare (+3) You have a bonus to attack rolls…
Weapon (Any Simple or Martial), Uncommon (+1), Rare (+2), or Very Rare (+3) You have a bonus to attack rolls…
Wand, Rare (Requires Attunement) This wand has 7 charges. While holding it, you can take a Magic action to expend…
Wand, Rare (Requires Attunement by a Spellcaster) Would you like a formatted version suitable for a handout or character sheet?
Wand, Uncommon (Requires Attunement by a Spellcaster) This wand has 7 charges. While holding it, you can expend 1 charge…
Wand, Uncommon (+1), Rare (+2), or Very Rare (+3)(Requires Attunement by a Spellcaster) While holding this wand, you gain a…
Wand, Uncommon (+1), Rare (+2), or Very Rare (+3)(Requires Attunement by a Spellcaster) While holding this wand, you gain a…
Wand, Uncommon (+1), Rare (+2), or Very Rare (+3)(Requires Attunement by a Spellcaster) While holding this wand, you gain a…
Wand, Uncommon This wand has 3 charges and regains 1d3 expended charges daily at dawn. While holding it, you can…
Wand, Very Rare (Requires Attunement by a Spellcaster) This wand has 7 charges. While holding it, you can expend 1…
Wand, Rare (Requires Attunement by a Spellcaster) This wand has 7 charges. While holding it, you can take a Magic…