Ray of Sickness
Source: Player’s Handbook 1st-level necromancy Casting Time: 1 actionRange: 60 feetComponents: V, SDuration: Instantaneous A ray of sickening greenish energy…
Source: Player’s Handbook 1st-level necromancy Casting Time: 1 actionRange: 60 feetComponents: V, SDuration: Instantaneous A ray of sickening greenish energy…
Source: Player’s Handbook 1st-level evocation Casting Time: ActionRange: 120 feetComponents: V, SDuration: Instantaneous You create three glowing darts of magical…
Source: Player’s Handbook 1st-level abjuration Casting Time: 1 actionRange: TouchComponents: V, S, M (a piece of cured leather)Duration: 8 hours…
Source: Player’s Handbook Evocation (Level 1) (Sorcerer, Wizard) Casting Time: ActionRange: 90 feetComponents: V, S, M (a diamond worth 50+…
Source: Player’s Handbook 1st-level evocation Casting Time: 1 actionRange: Self (15-foot cone)Components: V, SDuration: Instantaneous As you hold your hands…
Source: Player’s Handbook 5th-level conjuration Casting Time: ActionRange: 150 feetComponents: V, S, M (a Melee or Ranged weapon worth at…
Source: Player’s Handbook 1st-level divination Casting Time: 1 bonus actionRange: 90 feetComponents: VDuration: Concentration, up to 1 hour You magically…
Source: Player’s Handbook Level 1 Conjuration (Ranger) Casting Time: Bonus Action, which you take immediately after hitting a creature with…
Source: Player’s Handbook 5th-level illusion Casting Time: 1 minuteRange: 30 feetComponents: V, S, M (a tiny piece of matter of…
Source: Player’s Handbook 4th-level evocation Casting Time: 1 actionRange: 30 feetComponents: V, S, M (a hemispherical piece of clear crystal…