Category Spell

Fire Storm

Source: Player’s Handbook 7th-level evocation Casting Time: 1 actionRange: 150 feetComponents: V, SDuration: Instantaneous A storm made up of sheets of roaring flame appears in a location you choose within range. The area of the storm consists of up to…

Divine Word

Source: Player’s Handbook 7th-level evocation Casting Time: 1 bonus actionRange: 30 feetComponents: VDuration: Instantaneous You utter a divine word, imbued with the power that shaped the world at the dawn of creation. Choose any number of creatures you can see…

Conjure Celestial

Source: Player’s Handbook 7th-level conjuration Casting Time: ActionRange: 90 feetComponents: V, SDuration: Concentration, up to 10 minutes You conjure a spirit from the Upper Planes, which manifests as a pillar of light in a 10-foot-radius, 40-foot-high Cylinder centered on a…

Word of Recall

Source: Player’s Handbook 6th-level conjuration Casting Time: 1 actionRange: 5 feetComponents: VDuration: Instantaneous You and up to five willing creatures within 5 feet of you instantly teleport to a previously designated sanctuary. You and any creatures that teleport with you…

Planar Ally

Source: Player’s Handbook 6th-level conjuration Casting Time: 10 minutesRange: 60 feetComponents: V, SDuration: Instantaneous You beseech an otherworldly entity for aid. The being must be known to you: a god, a demon prince, or some other being of cosmic power.…

Heal

Source: Player’s Handbook 6th-level evocation Casting Time: 1 actionRange: 60 feetComponents: V, SDuration: Instantaneous Choose a creature that you can see within range. Positive energy washes through the target, restoring 70 Hit Points. This spell also ends the Blinded, Deafened,…

Harm

Source: Player’s Handbook 6th-level necromancy Casting Time: 1 actionRange: 60 feetComponents: V, SDuration: Instantanous You unleash virulent magic on a creature you can see within range. The target makes a Constitution saving throw. On a failed save, it takes 14d6…

Forbiddance

Source: Player’s Handbook 6th-level abjuration (ritual) Casting Time: 10 minutesRange: TouchComponents: V, S, M (a sprinkling of holy water, rare incense, and powdered ruby worth at least 1,000 gp)Duration: 1 day You create a ward against magical travel that protects…

Find the Path

Source: Player’s Handbook 6th-level divination Casting Time: 1 minuteRange: SelfComponents: V, S, M (a set of divinatory tools – such as bones, ivory sticks, cards, teeth, or carved runes – worth 100 gp, and an object from the location you…

Blade Barrier

Source: Player’s Handbook 6th-level evocation Casting Time: ActionRange: 90 feetComponents: V, SDuration: Concentration, up to 10 minutes You create a wall of whirling blades made of magical energy. The wall appears within range and lasts for the duration. You make…