Giant Elk
Huge Celestial, Neutral Good
AC 14 Initiative +6 (16)
HP 42 (5d12 + 10)
Speed 60 ft.
Ability Scores
STR 19 (+4) Save +6 DEX 18 (+4) Save +6 CON 14 (+2) Save +2
INT 7 (−2) Save −2 WIS 14 (+2) Save +2 CHA 10 (+0) Save +0
Skills Perception +4
Resistances Necrotic, Radiant
Senses Darkvision 90 ft.; Passive Perception 14
Languages Celestial; understands Common, Elvish, and Sylvan but can’t speak them
CR 2 (XP 450; PB +2)
Actions
- Ram. Melee Attack Roll: +6, reach 10 ft. Hit: 11 (2d6 + 4) Bludgeoning damage plus 5 (2d4) Radiant damage. If the target is a Huge or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) Bludgeoning damage and has the Prone condition.