Giant Owl
Large Celestial, Neutral
AC 12 Initiative +2 (12)
HP 19 (3d10 + 3)
Speed 5 ft., Fly 60 ft.
Ability Scores
STR 13 (+1) DEX 15 (+2) CON 12 (+1)
INT 10 (+0) WIS 14 (+2) CHA 10 (+0)
Skills Perception +6, Stealth +6
Resistances Necrotic, Radiant
Senses Darkvision 120 ft.; Passive Perception 16
Languages Celestial; understands Common, Elvish, and Sylvan but can’t speak them
CR 1/4 (XP 50; PB +2)
Traits
- Flyby. The owl doesn’t provoke an Opportunity Attack when it flies out of an enemy’s reach.
Actions
- Talons. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.
- Spellcasting. The owl casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability:
- At Will: Detect Evil and Good, Detect Magic
- 1/Day: Clairvoyance