Hell Hound

Medium Fiend, Lawful Evil

AC 15     Initiative +1 (11)
HP 58 (9d8 + 18)
Speed 50 ft.

Ability Scores
STR 17 (+3) Save +3    DEX 12 (+1) Save +1    CON 14 (+2) Save +2
INT 6 (−2) Save −2    WIS 13 (+1) Save +1    CHA 6 (−2) Save −2

Skills Perception +5
Immunities Fire
Senses Darkvision 60 ft.; Passive Perception 15
Languages Understands Infernal but can’t speak
CR 3 (XP 700; PB +2)

Traits

Pack Tactics. The hound has Advantage on an attack roll against a creature if at least one of the hound’s allies is within 5 feet of the creature and the ally isn’t Incapacitated.

Actions

Multiattack. The hound makes two Bite attacks.

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.

Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone.
Failure: 17 (5d6) Fire damage.
Success: Half damage.

DoggertQBones
DoggertQBones

DoggertQBones is an avid player of games, predominately D&D! Previously a highly published author for another popular Wizards of the Coast game, Magic: the Gathering, he's been playing D&D since childhood as both player and DM!

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