Druid Cantrips
Tier Spell Name School Casting Time Range Components Duration
F Control Flames Transmutation 1 Action 60 Feet S Instantaneous or 1 hour
B Create Bonfire Conjuration 1 Action 60 Feet V, S Concentration, up to 1 minute
D Druidcraft Transmutation 1 Action 30 Feet V, S Instantaneous
C Elementalism Transmutation 1 Action 30 Feet V, S Instantaneous
C Frostbite Evocation 1 Action 60 feet V, S Instantaneous
*S Guidance Divination 1 Action Touch V, S Concentration up to 1 minute
F Gust Transmutation 1 Action 30 feet V, S Instantaneous
D Infestation Conjuration 1 Action 30 feet V, S, M Instantaneous
A Magic Stone Transmutation 1 Bonus Action Touch V, S 1 minute
D Mending Transmutation 1 Minute Touch V, S, M Instantaneous
B Mold Earth Transmutation 1 Action 30 feet S Instantaneous or 1 hour
C Poison Spray Conjuration 1 Action 10 feet V, S Instantaneous
B Primal Savagery Transmutation 1 Action Self S Self
C Produce Flame Conjuration 1 Action Self V, S 10 minutes
F Resistance Abjuration 1 Action Touch V, S, M Concentration up to 1 minute
A Shape Water Transmutation 1 Action 30 feet S Instantaneous or 1 hour
B Shillelagh Transmutation 1 Bonus Action Touch V, S, M 1 minute
D Spare the Dying Necromancy 1 Action Touch V, S Instantaneous
A Starry Wisp Evocation 1 Action 60 Feet V, S Instantaneous
C Thorn Whip Transmutation 1 Action 30 feet V, S, M Instantaneous
F Thunderclap Evocation 1 Action Self (5-foot radius) S Instantaneous
Druid 1st Level Spells
Tier Spell Name School Casting Time Range Components Duration
A Absorb Elements Abjuration 1 Reaction Self S 1 round
C Animal Friendship Enchantment 1 Action 30 feet V, S, M 24 hours
F Beast Bond Divination 1 Action Touch V, S, M Concentration, up to 1 minute
C Charm Person Enchantment 1 Action 30 feet V, S 1 hour
C Create or Destroy Water Transmutation 1 Action 30 feet V, S, M Instantaneous
D Cure Wounds Evocation 1 Action Touch V, S Instantaneous
B Detect Magic Divination 1 Action (Ritual) Self V, S Concentration, up to 10 minutes
F Detect Poison and Disease Divination 1 Action (Ritual) Self V, S, M Concentration, up to 10 minutes
D Earth Tremor Evocation 1 Action Self (10-foot radius) V, S Instantaneous
*S Entangle Conjuration 1 Action 90 feet V, S Concentration, up to 1 minute
A Faerie Fire Evocation 1 Action 60 feet V Concentration, up to 1 minute
C Fog Cloud Conjuration 1 Action 120 feet V, S Concentration, up to 1 hour
A Goodberry Transmutation 1 Action Touch V, S, M Instantaneous
*S Healing Word Evocation 1 Bonus Action 60 feet V Instantaneous
B Ice Knife Conjuration 1 Action 60 feet S, M Instantaneous
C Jump Transmutation 1 Action Touch V, S, M 1 minute
D Longstrider Transmutation 1 Action Touch V, S, M 1 hour
C Protection from Evil and Good Abjuration 1 Action Touch V, S, M Concentration, up to 10 minutes
F Purify Food and Drink Transmutation 1 Action (Ritual) 10 feet V, S Instantaneous
D Snare Abjuration 1 Minute Touch V, S, M Until dispelled or triggered
C Speak with Animals Divination 1 Action (Ritual) Self V, S 10 minutes
C Thunderwave Evocation 1 Action Self (15-foot cube) V, S Instantaneous
Druid 2nd Level Spells
Tier Spell Name School Casting Time Range Components Duration
C Animal Messenger Enchantment 1 Action (Ritual) 30 Feet V, S, M 24 hours
A Augury Divination 1 Minute (Ritual) Self V, S, M Instantaneous
C Barkskin Transmutation 1 Action Touch V, S, M Concentration, up to 1 hour
C Beast Sense Divination 1 Action (Ritual) Touch S Concentration, up to 1 hour
B Continual Flame Evocation 1 Action Touch V, S, M Until dispelled
B Darkvision Transmutation 1 Action Touch V, S, M 8 hours
F Dust Devil Conjuration 1 Action 60 feet V, S, M Concentration, up to 1 minute
C Earthbind Transmutation 1 Action 300 feet V Concentration, up to 1 minute
B Enhance Ability Transmutation 1 Action Touch V, S, M Concentration, up to 1 hour
D Enlarge/Reduce Transmutation 1 Action 30 feet V, S, M Concentration, up to 1 minute
F Find Traps Divination 1 Action 120 feet V, S Instantaneous
F Flame Blade Evocation 1 Bonus Action Self V, S, M Concentration, up to 10 minutes
C Flaming Sphere Conjuration 1 Action 60 feet V, S, M Concentration, up to 1 minute
D Gust of Wind Evocation 1 Action Self (60-foot line) V, S, M Concentration, up to 1 minute
D Healing Spirit Conjuration 1 Bonus Action 60 feet V, S Concentration, up to 1 minute
B Heat Metal Transmutation 1 Action 60 feet V, S, M Concentration, up to 1 minute
C Hold Person Enchantment 1 Action 60 feet V, S, M Concentration, up to 1 minute
B Lesser Restoration Abjuration 1 Action Touch V, S Instantaneous
F Locate Animals or Plants Divination 1 Action (Ritual) Self V, S, M Instantaneous
C Locate Object Divination 1 Action Self V, S, M Concentration, up to 10 minutes
C Moonbeam Evocation 1 Action 120 feet V, S, M Concentration, up to 1 minute
*S Pass Without Trace Abjuration 1 Action Self V, S, M Concentration, up to 1 hour
C Protection from Poison Abjuration 1 Action Touch V, S 1 hour
F Skywrite Transmutation 1 Action (Ritual) Sight V, S Concentration, up to 1 day
*S* Spike Growth Transmutation 1 Action 150 feet V, S, M Concentration, up to 10 minutes
A Summon Beast Conjuration 1 Action 90 feet V, S, M Concentration, up to 1 hour
C Warding Wind Evocation 1 Action Self V Concentration, up to 10 minutes
D Wither and Bloom Necromancy 1 Action 60 Feet V, S, M
Druid 3rd Level Spells
Tier Spell Name School Casting Time Range Components Duration
B Aura of Vitality Evocation 1 Action Self (30-foot radius) V Concentration, up to 1 minute
C Call Lightning Conjuration 1 Action 120 feet V, S Concentration, up to 10 minutes
A Conjure Animals Conjuration 1 Action 60 feet V, S Concentration, up to 1 hour
F Daylight Evocation 1 Action 60 feet V, S 1 hour
A Dispel Magic Abjuration 1 Action 120 feet V, S Instantaneous
D Elemental Weapon Transmutation 1 Action Touch V, S Concentration, up to 1 hour
D Erupting Earth Transmutation 1 Action 120 feet V, S, M Instantaneous
F Feign Death Necromancy 1 Action (Ritual) Touch V, S, M 1 hour
F Flame Arrows Transmutation 1 Action Touch V, S Concentration, up to 1 hour
F Meld into Stone Transmutation 1 Action (Ritual) Touch V, S 8 hours
B Plant Growth Transmutation 1 Action or 8 Hours 150 feet V, S Instantaneous
C Protection from Energy Abjuration 1 Action Touch V, S Concentration, up to 1 hour
*S Revivify Necromancy 1 Action Touch V, S, M Instantaneous
A Sleet Storm Conjuration 1 Action 120 feet V, S, M Concentration, up to 1 minute
D Speak with Plants Transmutation 1 Action Self (30-foot radius) V, S 10 minutes
C Summon Fey Conjuration 1 Action 90 feet V, S, M Concentration, up to 1 hour
D Tidal Wave Conjuration 1 Action 120 feet V, S, M Instantaneous
D Wall of Water Evocation 1 Action 60 feet V, S, M Concentration, up to 10 minutes
D Water Breathing Transmutation 1 Action (Ritual) 30 feet V, S, M 24 hours
D Water Walk Transmutation 1 Action (Ritual) 30 feet V, S, M 1 hour
D Wind Wall Evocation 1 Action 120 feet V, S, M Concentration, up to 1 minute
Druid 4th Level Spells
Tier Spell Name School Casting Time Range Components Duration
F Blight Necromancy 1 Action 30 feet V, S Instantaneous
C Charm Monster Enchantment 1 Action 30 feet V, S 1 hour
F Confusion Enchantment 1 Action 90 feet V, S, M Concentration, up to 1 minute
A Conjure Minor Elementals Conjuration 1 Action 60 feet V, S Concentration, up to 1 hour
A Conjure Woodland Beings Conjuration 1 Action Self V, S, M Concentration, up to 1 hour
D Control Water Transmutation 1 Action 300 feet V, S, M Concentration, up to 10 minutes
B Divination Divination 1 Action (Ritual) Self V, S, M Instantaneous
D Dominate Beast Enchantment 1 Action 60 feet V, S Concentration, up to 1 minute
D Elemental Bane Transmutation 1 Action 90 feet V, S Concentration, up to 1 minute
C Fire Shield Evocation 1 Action Self V, S, M 10 minutes
B* Fount of Moonlight Evocation 1 Action Self V, S Concentration, up to 10 minutes
C Freedom of Movement Abjuration 1 Action Touch V, S, M 1 hour
A Giant Insect Transmutation 1 Action 30 feet V, S Concentration, up to 10 minutes
D Grasping Vine Conjuration 1 Bonus Action 30 feet V, S Concentration, up to 1 minute
D Hallucinatory Terrain Illusion 10 Minutes 300 feet V, S, M 24 hours
D Ice Storm Evocation 1 Action 300 feet V, S, M Instantaneous
F Locate Creature Divination 1 Action Self V, S, M Concentration, up to 1 hour
*S Polymorph Transmutation 1 Action 60 feet V, S, M Concentration, up to 1 hour
C Stone Shape Transmutation 1 Action Touch V, S, M Instantaneous
D Stoneskin Abjuration 1 Action Touch V, S, M Concentration, up to 1 hour
B Summon Elemental Conjuration 1 Action 90 feet V, S, M Concentration, up to 1 hour
A Wall of Fire Evocation 1 Action 120 feet V, S, M Concentration, up to 1 minute
C Watery Sphere Conjuration 1 Action 90 feet V, S, M Concentration, up to 1 minute
Druid 5th Level Spells
Tier Spell Name School Casting Time Range Components Duration
B Antilife Shell Abjuration 1 Action Self (10-foot radius) V, S Concentration, up to 1 hour
C Awaken Transmutation 8 Hours Touch V, S, M Instantaneous
B Commune with Nature Divination 1 Minute (Ritual) Self V, S Instantaneous
C Cone of Cold Evocation 1 Action Self (60-foot cone) V, S, M Instantaneous
B Conjure Elemental Conjuration 1 Action 90 feet V, S, M Concentration, up to 1 hour
D Contagion Necromancy 1 Action Touch V, S 7 days
F Control Winds Transmutation 1 Action 300 feet V, S Concentration, up to 1 hour
F Geas Enchantment 1 Minute 60 feet V 30 days
B Greater Restoration Abjuration 1 Action Touch V, S, M Instantaneous
D Insect Plague Conjuration 1 Action 300 feet V, S, M Concentration, up to 10 minutes
D Maelstrom Evocation 1 Action 120 feet V, S, M Concentration, up to 1 minute
D Mass Cure Wounds Evocation 1 Action 60 feet V, S Instantaneous
*S* Planar Binding Abjuration 1 Hour 60 feet V, S, M 24 hours
C Reincarnate Transmutation 1 Action Touch V, S, M Instantaneous
C Scrying Divination 10 Minutes Self V, S, M Concentration, up to 10 minutes
A Transmute Rock Transmutation 1 Action 120 feet V, S, M Instantaneous
F Tree Stride Conjuration 1 Action Self V, S Concentration, up to 1 minute
B Wall of Stone Evocation 1 Action 120 feet V, S, M Concentration, up to 10 minutes
D Wrath of Nature Evocation 1 Action 120 feet V, S Concentration, up to 1 minute
Druid 6th Level Spells
Tier Spell Name School Casting Time Range Components Duration
C Bones of the Earth Transmutation 1 Action 120 feet V, S Instantaneous
C Conjure Fey Conjuration 1 Action 90 feet V, S Concentration, up to 1 hour
D Druid Grove Abjuration 10 Minutes Touch V, S, M 24 hours
D Find the Path Divination 1 Minute Self V, S, M Concentration, up to 1 day
F Flesh to Stone Transmutation 1 Action 60 feet V, S, M Concentration, up to 1 minute
A Heal Evocation 1 Action 60 feet V, S Instantaneous
C Heroes’ Feast Conjuration 10 Minutes 30 feet V, S, M Instantaneous
D Investiture of Flame Transmutation 1 Action Self V, S Concentration, up to 10 minutes
D Investiture of Ice Transmutation 1 Action Self V, S Concentration, up to 10 minutes
D Investiture of Stone Transmutation 1 Action Self V, S Concentration, up to 10 minutes
F Investiture of Wind Transmutation 1 Action Self V, S Concentration, up to 10 minutes
D Move Earth Transmutation 1 Action 120 feet V, S, M Concentration, up to 2 hours
F Primordial Ward Abjuration 1 Action Self V, S Concentration, up to 1 minute
C Sunbeam Evocation 1 Action Self (60-foot line) V, S, M Concentration, up to 1 minute
B Transport via Plants Conjuration 1 Action 10 feet V, S 1 round
C Wall of Thorns Conjuration 1 Action 120 feet V, S, M Concentration, up to 10 minutes
C Wind Walk Transmutation 1 Minute 30 feet V, S, M 8 hours
Druid 7th Level Spells
Tier Spell Name School Casting Time Range Components Duration
D Fire Storm Evocation 1 Action 150 feet V, S Instantaneous
C Mirage Arcane Illusion 10 Minutes Sight V, S 10 days
B Plane Shift Conjuration 1 Action Touch V, S, M Instantaneous
F Regenerate Transmutation 1 Minute Touch V, S, M 1 hour
B Reverse Gravity Transmutation 1 Action 100 feet V, S, M Concentration, up to 1 minute
F Symbol Abjuration 1 Minute Touch V, S, M Until dispelled or triggered
D Whirlwind Evocation 1 Action 300 feet V, M Concentration, up to 1 minute
Druid 8th Level Spells
Tier Spell Name School Casting Time Range Components Duration
*S* Animal Shapes Transmutation 1 Action 30 feet V, S Concentration, up to 24 hours
B Antipathy/Sympathy Enchantment 1 Hour 60 feet V, S, M 10 Days
C Befuddlement Enchantment 1 Action 150 feet V, S, M Instantaneous
F Control Weather Transmutation 10 Minutes Self (5 mile radius) V, S, M Concentration, Up to 8 hours
D Earthquake Evocation 1 Action 500 feet V, S, M Concentration, up to 1 minute
C Incendiary Cloud Conjuration 1 Action 150 feet V, S Concentration, up to 1 minute
D Sunburst Evocation 1 Action 150 feet V, S, M Instantaneous
D Tsunami Conjuration 1 Action Sight V, S Concentration, up to 6 rounds
Druid 9th Level Spells
Tier Spell Name School Casting Time Range Components Duration
B Foresight Divination 1 Minute Touch V, S, M 8 hours
*S Shapechange Transmutation 1 Action Self V, S, M Concentration, up to 1 hour
F Storm of Vengeance Conjuration 1 Action Sight V, S Concentration up to 1 minute
C True Resurrection Necromancy 1 Hour Touch V, S, M Instantaneous
Unlinked spells are not covered by the 5e OGL (Open Games License) and thus can not be directly linked to.
An asterisk (*) after a spell tier (S-F) means that the spell is in that ranking conditionally, please refer to the spell tier list to see why it’s ranked that way. There is an asterisk (*) in front of S tier spells so the table properly sorts when the tier is clicked on.