Feather Token
Wondrous Item, Rarity Varies
Feather Tokens are magical items that look like simple feathers, but each type has a unique, single-use magical effect. The rarity of the token determines its specific effect and power. The GM may choose the type or randomly determine it using the table below.
Types of Feather Tokens:
- Anchor (Uncommon)
- Effect: You can take a Magic action to touch the token to a boat or ship. For the next 24 hours, the vessel cannot be moved by any means. Touching the token to the vessel again ends the effect, and the token disappears.
- Bird (Rare)
- Effect: You can take a Magic action to toss the token 5 feet into the air. The token disappears and is replaced by an enormous, multicolored bird that has the statistics of a Roc. The bird can carry up to 500 pounds while flying at its maximum speed (16 miles per hour for a maximum of 144 miles per day). The bird disappears after flying its maximum distance for the day or if it drops to 0 Hit Points. You can dismiss the bird as a Magic action.
- Fan (Uncommon)
- Effect: If you are on a boat or ship, you can take a Magic action to toss the token up to 10 feet in the air. The token disappears and is replaced by a giant flapping fan. This fan creates a strong wind that fills the sails of one ship, increasing its speed by 5 miles per hour for 8 hours. You can dismiss the fan as a Magic action.
- Swan Boat (Rare)
- Effect: You can take a Magic action to touch the token to a body of water at least 60 feet in diameter. The token disappears, and a 50-foot-long, 20-foot-wide boat shaped like a swan appears. The boat is self-propelled and moves at 6 miles per hour. You can command the boat to move or turn up to 90 degrees. The boat lasts for 24 hours, after which it disappears. You can dismiss the boat as a Magic action.
- Tree (Uncommon)
- Effect: If you are outdoors, you can take a Magic action to touch the token to an unoccupied space on the ground. A nonmagical oak tree springs into existence. The tree is 60 feet tall, has a 5-foot-diameter trunk, and its branches spread out in a 20-foot radius.
- Whip (Rare)
- Effect: You can take a Magic action to throw the token to a point within 10 feet of yourself. The token disappears, and a floating whip takes its place. You can take a Bonus Action to make a melee spell attack against a creature within 10 feet of the whip, with a +9 attack bonus. On a hit, the target takes 1d6 + 5 Force damage. As a Bonus Action, you can direct the whip to fly up to 20 feet and repeat the attack. The whip lasts for 1 hour, until you dismiss it as a Magic action, or until you die or are Incapacitated.
Feather Token Rarity Roll (1d100):
Roll | Token | Rarity |
---|---|---|
01-20 | Anchor | Uncommon |
21-35 | Bird | Rare |
36-50 | Fan | Uncommon |
51-65 | Swan Boat | Rare |
66-90 | Tree | Uncommon |
91-00 | Whip | Rare |
Feather Tokens are versatile, temporary items that can assist in a variety of situations, from halting a ship’s movement to summoning a flying mount or even creating a swift means of travel across water. They are prized for their utility in different adventuring contexts.