Giant Crab

Medium Beast, Unaligned

AC 15    Initiative +1 (11)
HP 13 (3d8)
Speed 30 ft., Swim 30 ft.

Ability Scores
STR 13 (+1) Save +1    DEX 13 (+1) Save +1    CON 11 (+0) Save +0
INT 1 (−5) Save −5    WIS 9 (−1) Save −1    CHA 3 (−4) Save −4

Skills Stealth +3
Senses Blindsight 30 ft.; Passive Perception 9
Languages None
CR 1/8 (XP 25; PB +2)

Traits

  • Amphibious. The crab can breathe air and water.

Actions

  • Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 11) from one of two claws.
DoggertQBones
DoggertQBones

DoggertQBones is an avid player of games, predominately D&D! Previously a highly published author for another popular Wizards of the Coast game, Magic: the Gathering, he's been playing D&D since childhood as both player and DM!

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