Giant Vulture

Large Monstrosity, Neutral Evil

AC 10    Initiative +0 (10)
HP 25 (3d10 + 9)
Speed 10 ft., Fly 60 ft.

Ability Scores
STR 15 (+2)    DEX 10 (+0)    CON 16 (+3)
INT 6 (-2)    WIS 12 (+1)    CHA 7 (-2)

Skills Perception +3
Resistances Necrotic
Senses Darkvision 60 ft.; Passive Perception 13
Languages Understands Common but can’t speak
CR 1 (XP 200; PB +2)

Traits

  • Pack Tactics. The vulture has Advantage on an attack roll against a creature if at least one of the vulture’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

  • Gouge. Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Piercing damage, and the target has the Poisoned condition until the end of its next turn.
DoggertQBones
DoggertQBones

DoggertQBones is an avid player of games, predominately D&D! Previously a highly published author for another popular Wizards of the Coast game, Magic: the Gathering, he's been playing D&D since childhood as both player and DM!

Articles: 1114