Guard Captain

Medium or Small Humanoid, Neutral

AC 18     Initiative +4 (14)
HP 75 (10d8 + 30)
Speed 30 ft.

Ability Scores
STR 18 (+4) Save +4    DEX 14 (+2) Save +2    CON 16 (+3) Save +3
INT 12 (+1) Save +1    WIS 14 (+2) Save +2    CHA 13 (+1) Save +1

Skills Athletics +6, Perception +4
Gear Breastplate, Shield, Longsword, Javelins (6)
Senses Passive Perception 14
Languages Common
CR 4 (XP 1,100; PB +2)

Actions
Multiattack. The guard makes two attacks, using Javelin or Longsword in any combination.

Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 14 (3d6 + 4) Piercing damage.

Longsword. Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Slashing damage.

DoggertQBones
DoggertQBones

DoggertQBones is an avid player of games, predominately D&D! Previously a highly published author for another popular Wizards of the Coast game, Magic: the Gathering, he's been playing D&D since childhood as both player and DM!

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