Guard Captain
Medium or Small Humanoid, Neutral
AC 18 Initiative +4 (14)
HP 75 (10d8 + 30)
Speed 30 ft.
Ability Scores
STR 18 (+4) Save +4 DEX 14 (+2) Save +2 CON 16 (+3) Save +3
INT 12 (+1) Save +1 WIS 14 (+2) Save +2 CHA 13 (+1) Save +1
Skills Athletics +6, Perception +4
Gear Breastplate, Shield, Longsword, Javelins (6)
Senses Passive Perception 14
Languages Common
CR 4 (XP 1,100; PB +2)
Actions
Multiattack. The guard makes two attacks, using Javelin or Longsword in any combination.
Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 14 (3d6 + 4) Piercing damage.
Longsword. Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Slashing damage.