Mimic

Medium Monstrosity, Neutral

AC 12     Initiative +3 (13)
HP 58 (9d8 + 18)
Speed 20 ft.

Ability Scores
STR 17 (+3) Save +3    DEX 12 (+1) Save +1    CON 15 (+2) Save +2
INT 5 (−3) Save −3    WIS 13 (+1) Save +1    CHA 8 (−1) Save −1

Skills Stealth +5
Immunities Acid; Prone
Senses Darkvision 60 ft.; Passive Perception 11
Languages None
CR 2 (XP 450; PB +2)

Traits

Adhesive (Object Form Only). The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic has the Grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.

Actions

Bite. Melee Attack: +5 to hit (with Advantage if the target is Grappled), reach 5 ft.
Hit: 7 (1d8 + 3) Piercing damage — or 12 (2d8 + 3) Piercing damage if the target is Grappled — plus 4 (1d8) Acid damage.

Pseudopod. Melee Attack: +5 to hit, reach 5 ft.

Hit: 7 (1d8 + 3) Bludgeoning damage plus 4 (1d8

DoggertQBones
DoggertQBones

DoggertQBones is an avid player of games, predominately D&D! Previously a highly published author for another popular Wizards of the Coast game, Magic: the Gathering, he's been playing D&D since childhood as both player and DM!

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