Noble

Medium or Small Humanoid, Neutral

AC 15     Initiative +1 (11)
HP 9 (2d8)
Speed 30 ft.

Ability Scores
STR 11 (+0) Save +0    DEX 12 (+1) Save +1    CON 11 (+0) Save +0
INT 12 (+1) Save +1    WIS 14 (+2) Save +2    CHA 16 (+3) Save +3

Skills Deception +5, Insight +4, Persuasion +5
Gear Breastplate, Rapier
Senses Passive Perception 12
Languages Common plus two other languages
CR 1/8 (XP 25; PB +2)

Actions

  • Rapier. Melee Attack Roll: +3, reach 5 ft.
    Hit: 5 (1d8 + 1) Piercing damage.

Reactions

  • Parry. Trigger: The noble is hit by a melee attack roll while holding a weapon.
    Response: The noble adds 2 to its AC against that attack, possibly causing it to miss.
DoggertQBones
DoggertQBones

DoggertQBones is an avid player of games, predominately D&D! Previously a highly published author for another popular Wizards of the Coast game, Magic: the Gathering, he's been playing D&D since childhood as both player and DM!

Articles: 1114