Noble
Medium or Small Humanoid, Neutral
AC 15 Initiative +1 (11)
HP 9 (2d8)
Speed 30 ft.
Ability Scores
STR 11 (+0) Save +0 DEX 12 (+1) Save +1 CON 11 (+0) Save +0
INT 12 (+1) Save +1 WIS 14 (+2) Save +2 CHA 16 (+3) Save +3
Skills Deception +5, Insight +4, Persuasion +5
Gear Breastplate, Rapier
Senses Passive Perception 12
Languages Common plus two other languages
CR 1/8 (XP 25; PB +2)
Actions
- Rapier. Melee Attack Roll: +3, reach 5 ft.
Hit: 5 (1d8 + 1) Piercing damage.
Reactions
- Parry. Trigger: The noble is hit by a melee attack roll while holding a weapon.
Response: The noble adds 2 to its AC against that attack, possibly causing it to miss.