Ogre Zombie
Large Undead, Neutral Evil
AC 8 Initiative −2 (8)
HP 85 (9d10 + 36)
Speed 30 ft.
Ability Scores
STR 19 (+4) Save +4 DEX 6 (−2) Save −2 CON 18 (+4) Save +4
INT 3 (−4) Save −4 WIS 6 (−2) Save +0 CHA 5 (−3) Save −3
Immunities Poison; Exhaustion, Poisoned
Senses Darkvision 60 ft.; Passive Perception 8
Languages Understands Common and Giant but can’t speak
CR 2 (XP 450; PB +2)
Traits
- Undead Fortitude. If damage reduces the zombie to 0 HP, it makes a Constitution saving throw (DC 5 + the damage taken) unless the damage is radiant or from a critical hit. On a successful save, the zombie drops to 1 HP instead.
Actions
- Slam. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.