Priest

Medium or Small Humanoid (Cleric), Neutral

AC 13     Initiative +0 (10)
HP 38 (7d8 + 7)
Speed 30 ft.

Ability Scores
STR 16 (+3) Save +3    DEX 10 (+0) Save +0    CON 12 (+1) Save +1
INT 13 (+1) Save +1    WIS 16 (+3) Save +3    CHA 13 (+1) Save +1

Skills Medicine +7, Perception +5, Religion +5
Gear Chain Shirt, Holy Symbol, Mace
Senses Passive Perception 15
Languages Common plus one other language
CR 2 (XP 450; PB +2)

Actions

  • Multiattack. The priest makes two attacks, using Mace or Radiant Flame in any combination.
  • Mace. Melee Attack Roll: +5, reach 5 ft.
    Hit: 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage.
  • Radiant Flame. Ranged Attack Roll: +5, range 60 ft.
    Hit: 11 (2d10) Radiant damage.
  • Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):

Bonus Actions

DoggertQBones
DoggertQBones

DoggertQBones is an avid player of games, predominately D&D! Previously a highly published author for another popular Wizards of the Coast game, Magic: the Gathering, he's been playing D&D since childhood as both player and DM!

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