Priest Acolyte
Medium or Small Humanoid (Cleric), Neutral
AC 13 Initiative +0 (10)
HP 11 (2d8 + 2)
Speed 30 ft.
Ability Scores
STR 14 (+2) Save +2 DEX 10 (+0) Save +0 CON 12 (+1) Save +1
INT 10 (+0) Save +0 WIS 14 (+2) Save +2 CHA 11 (+0) Save +0
Skills Medicine +4, Religion +2
Gear Chain Shirt, Holy Symbol, Mace
Senses Passive Perception 12
Languages Common
CR 1/4 (XP 50; PB +2)
Actions
- Mace. Melee Attack Roll: +4, reach 5 ft.
Hit: 5 (1d6 + 2) Bludgeoning damage plus 2 (1d4) Radiant damage. - Radiant Flame. Ranged Attack Roll: +4, range 60 ft.
Hit: 7 (2d6) Radiant damage. - Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability:
- At Will: Light, Thaumaturgy
Bonus Actions
- Divine Aid (1/Day). The priest casts Bless, Healing Word, or Sanctuary, using the same spellcasting ability as Spellcasting.