Pseudodragon

Tiny Dragon, Neutral Good

AC 14     Initiative +2 (12)
HP 10 (3d4 + 3)
Speed 15 ft., Fly 60 ft.

Ability Scores
STR 6 (−2) Save −2    DEX 15 (+2) Save +2    CON 13 (+1) Save +1
INT 10 (+0) Save +0    WIS 12 (+1) Save +1    CHA 10 (+0) Save +0

Skills Perception +5, Stealth +4
Senses Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 15
Languages Understands Common and Draconic but can’t speak
CR 1/4 (XP 50; PB +2)

Traits

  • Magic Resistance. The pseudodragon has Advantage on saving throws against spells and other magical effects.

Actions

  • Multiattack. The pseudodragon makes two Bite attacks.
  • Bite. Melee Attack Roll: +4, reach 5 ft.
    Hit: 4 (1d4 + 2) Piercing damage.
  • Sting. Constitution Saving Throw: DC 12, one creature the pseudodragon can see within 5 feet.
    Failure: 5 (2d4) Poison damage, and the target has the Poisoned condition for 1 hour.
    Failure by 5 or More: While Poisoned, the target also has the Unconscious condition. This ends early if the target takes damage or if a creature within 5 feet uses an action to wake it.
DoggertQBones
DoggertQBones

DoggertQBones is an avid player of games, predominately D&D! Previously a highly published author for another popular Wizards of the Coast game, Magic: the Gathering, he's been playing D&D since childhood as both player and DM!

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