Reef Shark

Medium Beast, Unaligned

AC 12    Initiative +2 (12)
HP 22 (4d8 + 4)
Speed 5 ft., Swim 30 ft.

Ability Scores
STR 14 (+2)    DEX 15 (+2)    CON 13 (+1)
INT 1 (−5)    WIS 10 (+0)    CHA 4 (−3)

Skills Perception +2
Senses Blindsight 30 ft.; Passive Perception 12
Languages None
CR 1/2 (XP 100; PB +2)

Traits

  • Pack Tactics. The shark has Advantage on an attack roll against a creature if at least one of the shark’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
  • Water Breathing. The shark can breathe only underwater.

Actions

  • Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Piercing damage.
DoggertQBones
DoggertQBones

DoggertQBones is an avid player of games, predominately D&D! Previously a highly published author for another popular Wizards of the Coast game, Magic: the Gathering, he's been playing D&D since childhood as both player and DM!

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