Reef Shark
Medium Beast, Unaligned
AC 12 Initiative +2 (12)
HP 22 (4d8 + 4)
Speed 5 ft., Swim 30 ft.
Ability Scores
STR 14 (+2) DEX 15 (+2) CON 13 (+1)
INT 1 (−5) WIS 10 (+0) CHA 4 (−3)
Skills Perception +2
Senses Blindsight 30 ft.; Passive Perception 12
Languages None
CR 1/2 (XP 100; PB +2)
Traits
- Pack Tactics. The shark has Advantage on an attack roll against a creature if at least one of the shark’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
- Water Breathing. The shark can breathe only underwater.
Actions
- Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Piercing damage.