Satyr
Medium Fey, Chaotic Neutral
AC 13 Initiative +3 (13)
HP 31 (7d8)
Speed 40 ft.
Ability Scores
STR 12 (+1) Save +1 DEX 16 (+3) Save +3 CON 11 (+0) Save +0
INT 12 (+1) Save +1 WIS 10 (+0) Save +0 CHA 14 (+2) Save +2
Skills Perception +2, Performance +6, Stealth +5
Senses Passive Perception 12
Languages Common, Elvish, Sylvan
CR 1/2 (XP 100; PB +2)
Traits
- Magic Resistance. The satyr has Advantage on saving throws against spells and other magical effects.
Actions
- Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft.
Hit: 5 (1d4 + 3) bludgeoning damage. If the target is a Medium or smaller creature, the satyr pushes it up to 10 feet straight away from itself. - Mockery. Wisdom Saving Throw: DC 12, one creature the satyr can see within 90 feet.
Failure: The target takes 5 (1d6 + 2) psychic damage.