Shadow
Medium Undead, Chaotic Evil
AC 12 Initiative +2 (12)
HP 27 (5d8 + 5)
Speed 40 ft.
Ability Scores
STR 6 (−2) Save −2 DEX 14 (+2) Save +2 CON 13 (+1) Save +1
INT 6 (−2) Save −2 WIS 10 (+0) Save +0 CHA 8 (−1) Save −1
Skills Stealth +6
Vulnerabilities Radiant
Resistances Acid, Cold, Fire, Lightning, Thunder
Immunities Necrotic, Poison; Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Senses Darkvision 60 ft.; Passive Perception 10
Languages None
CR 1/2 (XP 100; PB +2)
Traits
- Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement.
- Sunlight Weakness. While in sunlight, the shadow has Disadvantage on all d20 Tests.
Actions
- Draining Swipe. Melee Weapon Attack: +4 to hit, reach 5 ft.
Hit: 5 (1d6 + 2) necrotic damage. The target’s Strength score is reduced by 1d4. A creature dies if this reduces its Strength to 0. If a Humanoid is slain, a new shadow rises from the corpse in 1d4 hours.
Bonus Actions
- Shadow Stealth. While in Dim Light or Darkness, the shadow takes the Hide action.