Sphinx of Valor

Large Celestial, Lawful Neutral

AC 17    Initiative +12 (22)
HP 199 (19d10 + 95)
Speed 40 ft., Fly 60 ft.

Ability Scores
STR 22 (+6) Save +6    DEX 10 (+0) Save +6    CON 20 (+5) Save +11
INT 16 (+3) Save +9    WIS 23 (+6) Save +12    CHA 18 (+4) Save +4

Skills Arcana +9, Perception +12, Religion +15
Resistances Necrotic, Radiant
Immunities Psychic; Charmed, Frightened
Senses Truesight 120 ft.; Passive Perception 22
Languages Celestial, Common
CR 17 (XP 18,000, or 20,000 in lair; PB +6)

Traits

  • Inscrutable. No magic can observe the sphinx remotely or detect its thoughts without its permission. Insight checks to determine its intentions are made with Disadvantage.
  • Legendary Resistance (3/Day, or 4/Day in Lair). If the sphinx fails a saving throw, it can choose to succeed instead.

Actions

  • Multiattack. The sphinx makes two Claw attacks and uses Roar.
  • Claw. Melee Attack Roll: +12, reach 5 ft. Hit: 20 (4d6 + 6) slashing damage.
  • Roar (3/Day). Each roar has a unique effect and must be used in sequence. Resets on Long Rest.
    • First Roar: Wisdom Saving Throw DC 20, 500-ft. emanation. Failure: Frightened for 1 minute.
    • Second Roar: Wisdom Saving Throw DC 20, 500-ft. emanation. Failure: Paralyzed. Repeat save at end of turns. Ends automatically after 1 minute.
    • Third Roar: Constitution Saving Throw DC 20, 500-ft. emanation. Failure: 44 (8d10) Thunder damage + Prone. Success: Half damage.
  • Spellcasting. Wisdom is the spellcasting ability (spell save DC 20):
    At Will: Detect Evil and Good, Thaumaturgy
    1/Day Each: Detect Magic, Dispel Magic, Greater Restoration, Heroes’ Feast, Zone of Truth

Legendary Actions
Legendary Action Uses: 3 (4 in Lair). Regains all expended uses at the start of its turn. Can take one of the following actions after another creature’s turn:

  • Arcane Prowl. Teleports up to 30 ft. to a space it can see and makes one Claw attack.
  • Weight of Years. Constitution Saving Throw DC 16. Failure: Target gains 1 level of Exhaustion and appears 3d10 years older. Can’t use this again until next turn.
DoggertQBones
DoggertQBones

DoggertQBones is an avid player of games, predominately D&D! Previously a highly published author for another popular Wizards of the Coast game, Magic: the Gathering, he's been playing D&D since childhood as both player and DM!

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