Tag 2nd Level Spell

Gentle Repose

Source: Player’s Handbook 2nd-level necromancy (ritual) Casting Time: 1 actionRange: TouchComponents: V, S, M (a pinch of salt and one copper piece placed on each of the corpse’s eyes, which must remain there for the duration)Duration: 10 days You touch…

Aid

Source: Player’s Handbook 2nd-level abjuration Casting Time: 1 actionRange: 30 feetComponents: V, S, M (a tiny strip of white cloth)Duration: 8 hours Your spell bolsters your allies with toughness and resolve. Choose up to three creatures within range. Each target’s…

Magic Weapon

Source: Player’s Handbook 2nd-level transmutation Casting Time: 1 bonus actionRange: TouchComponents: V, SDuration: Concentration, up to 1 hour You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls…

Prayer of Healing

Source: Player’s Handbook 2nd-level evocation Casting Time: 10 minutesRange: 30 feetComponents: VDuration: Instantaneous Up to five creatures of your choice who remain within range for the spell’s entire casting gain the benefits of a Short Rest and also regain 2d8…

Warding Bond

Source: Player’s Handbook 2nd-level abjuration Casting Time: 1 actionRange: TouchComponents: V, S, M (a pair of platinum rings worth at least 50 gp each, which you and target must wear for the duration)Duration: 1 hour This spell wards a willing…

Augury

Source: Player’s Handbook 2nd-level divination (ritual) Casting Time: 1 minute or RitualRange: SelfComponents: V, S, M (specially marked sticks, bones, cards, or other divinatory tokens worth 25+ GP)Duration: Instantaneous You receive an omen from an otherworldly entity about the results…

Continual Flame

Source: Player’s Handbook 2nd-level evocation Casting Time: 1 actionRange: TouchComponents: V, S, M (ruby dust worth 50 gp, which the spell consumes)Duration: Until dispelled A flame, equivalent in brightness to a torch, springs forth from an object that you touch.…

Enhance Ability

Source: Player’s Handbook 2nd-level transmutation Casting Time: 1 actionRange: TouchComponents: V, S, M (fur or a feather from a beast)Duration: Concentration, up to 1 hour You touch a creature and choose Strength, Dexterity, Intelligence, Wisdom, or Charisma. For the duration,…

Silence

Source: Player’s Handbook 2nd-level illusion (ritual) Casting Time: 1 actionRange: 120 feetComponents: V, SDuration: Concentration, up to 10 minutes For the duration, no sound can be created within or pass through a 20-foot-radius sphere centered on a point you choose…

Find Traps

Source: Player’s Handbook 2nd-level divination Casting Time: 1 actionRange: 120 feetComponents: V, SDuration: Instantaneous You sense the presence of any trap within range that is within line of sight. A trap, for the purpose of this spell, includes anything that…