Tag Artificer

Aid

Source: Player’s Handbook 2nd-level abjuration Casting Time: 1 actionRange: 30 feetComponents: V, S, M (a tiny strip of white cloth)Duration: 8 hours Your spell bolsters your allies with toughness and resolve. Choose up to three creatures within range. Each target’s…

Elemental Weapon

Source: Player’s Handbook 3rd-level transmutation Casting Time: 1 actionRange: TouchComponents: V, SDuration: Concentration, up to 1 hour A nonmagical weapon you touch becomes a magic weapon. Choose one of the following damage types: acid, cold, fire, lightning, or thunder. For…

Magic Weapon

Source: Player’s Handbook 2nd-level transmutation Casting Time: 1 bonus actionRange: TouchComponents: V, SDuration: Concentration, up to 1 hour You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls…

Revivify

Source: Player’s Handbook 3rd-level necromancy Casting Time: 1 actionRange: TouchComponents: V, S, M (diamonds worth 300 gp, which the spell consumes)Duration: Instantaneous You touch a creature that has died within the last minute. That creature returns to life with 1…

Continual Flame

Source: Player’s Handbook 2nd-level evocation Casting Time: 1 actionRange: TouchComponents: V, S, M (ruby dust worth 50 gp, which the spell consumes)Duration: Until dispelled A flame, equivalent in brightness to a torch, springs forth from an object that you touch.…

Enhance Ability

Source: Player’s Handbook 2nd-level transmutation Casting Time: 1 actionRange: TouchComponents: V, S, M (fur or a feather from a beast)Duration: Concentration, up to 1 hour You touch a creature and choose Strength, Dexterity, Intelligence, Wisdom, or Charisma. For the duration,…

Sanctuary

Source: Player’s Handbook 1st-level abjuration Casting Time: 1 bonus actionRange: 30 feetComponents: V, S, M (a small silver mirror)Duration: 1 minute You ward a creature within range against attack. Until the spell ends, any creature who targets the warded creature…

Spare the Dying

Source: Player’s Handbook Necromancy cantrip Casting Time: 1 actionRange: TouchComponents: V, SDuration: Instantaneous You touch a living creature that has 0 hit points. The creature becomes stable. This spell has no effect on undead or constructs. Classes: Artificer, Cleric

Resistance

Source: Player’s Handbook Abjuration cantrip Casting Time: ActionRange: TouchComponents: V, S, M (a miniature cloak)Duration: Concentration, up to 1 minute You touch a willing creature and choose a damage type: Acid, Bludgeoning, Cold, Fire, Lightning, Necrotic, Piercing, Poison, Radiant, Slashing,…

Mending

Source: Player’s Handbook Transmutation cantrip Casting Time: 1 minuteRange: TouchComponents: V, S, M (two lodestones)Duration: Instantaneous This spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken…