Tag Bard

Mislead

Source: Player’s Handbook 5th-level illusion Casting Time: 1 actionRange: SelfComponents: SDuration: Concentration, up to 1 hour You gain the Invisible condition at the same time that an illusory double of you appears where you are standing. The double lasts for…

Teleportation Circle

Source: Player’s Handbook 5th-level conjuration Casting Time: 1 minuteRange: 10 feetComponents: V, M (rare chalks and inks infused with precious gems worth 50 gp, which the spell consumes)Duration: 1 round As you cast the spell, you draw a 10-foot-diameter circle…

Command

Source: Player’s Handbook 1st-level enchantment Casting Time: 1 actionRange: 60 feetComponents: VDuration: 1 round You speak a one-word command to a creature you can see within range. The target must succeed on a Wisdom saving throw or follow the command…

Aid

Source: Player’s Handbook 2nd-level abjuration Casting Time: 1 actionRange: 30 feetComponents: V, S, M (a tiny strip of white cloth)Duration: 8 hours Your spell bolsters your allies with toughness and resolve. Choose up to three creatures within range. Each target’s…

Enhance Ability

Source: Player’s Handbook 2nd-level transmutation Casting Time: 1 actionRange: TouchComponents: V, S, M (fur or a feather from a beast)Duration: Concentration, up to 1 hour You touch a creature and choose Strength, Dexterity, Intelligence, Wisdom, or Charisma. For the duration,…

Silence

Source: Player’s Handbook 2nd-level illusion (ritual) Casting Time: 1 actionRange: 120 feetComponents: V, SDuration: Concentration, up to 10 minutes For the duration, no sound can be created within or pass through a 20-foot-radius sphere centered on a point you choose…

Calm Emotions

Source: Player’s Handbook 2nd-level enchantment Casting Time: 1 actionRange: 60 feetComponents: V, SDuration: Concentration, up to 1 minute You attempt to suppress strong emotions in a group of people. Each humanoid in a 20-foot-radius sphere centered on a point you…

Blindness/Deafness

Source: Player’s Handbook 2nd-level necromancy Casting Time: 1 actionRange: 30 feetComponents: VDuration: 1 minute One creature that you can see within range must succeed on a Constitution saving throw, or it has the Blinded or Deafened condition (your choice) for…

Healing Word

Source: Player’s Handbook 1st-level evocation Casting Time: 1 bonus actionRange: 60 feetComponents: VDuration: Instantaneous A creature of your choice that you can see within range regains Hit Points equal to 2d4 plus your spellcasting ability modifier. Using a Higher-Level Spell…

Bane

Source: Player’s Handbook 1st-level enchantment Casting Time: 1 actionRange: 30 feetComponents: V, S, M (a drop of blood)Duration: Concentration, up to 1 minute Up to three creatures of your choice that you can see within range must make Charisma saving…