Tag Player’s Handbook

Find Steed

Source: Player’s Handbook 2nd-level conjuration Casting Time: 10 minutesRange: 30 feetComponents: V, SDuration: Instantaneous You summon an otherworldly being that appears as a loyal steed in an unoccupied space of your choice within range. This creature uses the Otherworldly Steed…

Shining Smite

Source: Player’s Handbook 2nd-level evocation Casting Time: Bonus Action, which you take immediately after hitting a creature with a Melee weapon or an Unarmed StrikeRange: SelfComponents: VDuration: Concentration, up to 1 minute The target hit by the strike takes an…

Shield of Faith

Source: Player’s Handbook 1st-level abjuration Casting Time: 1 bonus actionRange: 60 feetComponents: V, S, M (a small parchment with a bit of holy text written on it)Duration: Concentration, up to 10 minutes A shimmering field appears and surrounds a creature…

Purify Food and Drink

Source: Player’s Handbook 1st-level transmutation (ritual) Casting Time: 1 actionRange: 10 feetComponents: V, SDuration: Instantaneous All nonmagical food and drink within a 5-foot-radius sphere centered on a point of your choice within range is purified and rendered free of poison…

Heroism

Source: Player’s Handbook 1st-level enchantment Casting Time: 1 actionRange: TouchComponents: V, SDuration: Concentration, up to 1 minute A willing creature you touch is imbued with bravery. Until the spell ends, the creature is immune to being frightened and gains temporary…

Divine Favor

Source: Player’s Handbook 1st-level evocation Casting Time: 1 bonus actionRange: SelfComponents: V, SDuration: 1 minute Until the spell ends, your attacks with weapons deal an extra ld4 Radiant damage on a hit. Classes: Paladin

Detect Poison and Disease

Source: Player’s Handbook 1st-level divination (ritual) Casting Time: 1 actionRange: SelfComponents: V, S, M (a yew leaf)Duration: Concentration, up to 10 minutes For the duration, you can sense the presence and location of poisons, poisonous creatures, and diseases within 30…

Detect Magic

Source: Player’s Handbook 1st-level divination (ritual) Casting Time: 1 actionRange: SelfComponents: V, SDuration: Concentration, up to 10 minutes For the duration, you sense the presence of magic within 30 feet of you. If you sense magic in this way, you…

Detect Evil and Good

Source: Player’s Handbook 1st-level divination Casting Time: 1 actionRange: SelfComponents: V, SDuration: Concentration, up to 10 minutes For the duration, you know if there is an aberration, celestial, elemental, fey, fiend, or undead within 30 feet of you, as well…

Cure Wounds

Source: Player’s Handbook 1st-level evocation Casting Time: 1 actionRange: TouchComponents: V, SDuration: Instantaneous A creature you touch regains a number of Hit Points equal to 2d8 plus your spellcasting ability modifier. Using a Higher-Level Spell Slot. The healing increases by…