Troll

Large Giant, Chaotic Evil

AC 15    Initiative +1 (11)
HP 94 (9d10 + 45)
Speed 30 ft.

Ability Scores
STR 18 (+4) Save +4    DEX 13 (+1) Save +1    CON 20 (+5) Save +5
INT 7 (−2) Save −2    WIS 9 (−1) Save −1    CHA 7 (−2) Save −2

Skills Perception +5
Senses Darkvision 60 ft.; Passive Perception 15
Languages Giant
CR 5 (XP 1,800; PB +3)

Traits

  • Loathsome Limbs (4/Day). If the troll ends any turn Bloodied and took 15 or more slashing damage during that turn, one of its limbs is severed. It falls into the troll’s space and becomes a Troll Limb, acting immediately after the troll’s turn. The troll gains 1 level of Exhaustion per missing limb. It regrows all limbs the next time it regains hit points.
  • Regeneration. The troll regains 15 hit points at the start of each of its turns. This trait doesn’t function on the next turn if the troll took acid or fire damage. The troll dies only if it starts its turn with 0 hit points and can’t regenerate.

Actions

  • Multiattack. The troll makes three Rend attacks.
  • Rend. Melee Attack: +7, reach 10 ft. Hit: 11 (2d6 + 4) slashing damage.

Bonus Actions

  • Charge. The troll moves up to half its speed straight toward an enemy it can see.
DoggertQBones
DoggertQBones

DoggertQBones is an avid player of games, predominately D&D! Previously a highly published author for another popular Wizards of the Coast game, Magic: the Gathering, he's been playing D&D since childhood as both player and DM!

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