Unicorn

Large Celestial, Lawful Good

AC 12    Initiative +8 (18)
HP 97 (13d10 + 26)
Speed 50 ft.

Ability Scores
STR 18 (+4) Save +4    DEX 14 (+2) Save +2    CON 15 (+2) Save +2
INT 11 (+0) Save +0    WIS 17 (+3) Save +3    CHA 16 (+3) Save +3

Immunities Poison; Charmed, Paralyzed, Poisoned
Senses Darkvision 60 ft.; Passive Perception 13
Languages Celestial, Elvish, Sylvan; Telepathy 120 ft.
CR 5 (XP 1,800; PB +3)

Traits

  • Legendary Resistance (3/Day). If the unicorn fails a saving throw, it can choose to succeed instead.
  • Magic Resistance. The unicorn has advantage on saving throws against spells and other magical effects.

Actions

  • Multiattack. The unicorn makes one Hooves attack and one Radiant Horn attack.
  • Hooves. Melee Attack: +7, reach 5 ft. Hit: 11 (2d6 + 4) bludgeoning damage.
  • Radiant Horn. Melee Attack: +7, reach 5 ft. Hit: 9 (1d10 + 4) radiant damage.
  • Spellcasting. The unicorn casts one of the following spells (spell save DC 14), requiring no components and using Charisma as the spellcasting ability:

Bonus Actions

  • Unicorn’s Blessing (3/Day). The unicorn touches another creature with its horn and casts Cure Wounds or Lesser Restoration, using the same spellcasting ability as its Spellcasting trait.

Legendary Actions (3/turn)

The unicorn can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature’s turn. The unicorn regains spent legendary actions at the start of its turn.

  • Charging Horn. The unicorn moves up to half its speed without provoking opportunity attacks and makes one Radiant Horn attack.
  • Shimmering Shield (1/turn). The unicorn targets itself or a creature it can see within 60 feet. The target gains 10 (3d6) temporary hit points and +2 AC until the end of the unicorn’s next turn. This action can’t be used again until the unicorn’s next turn.
DoggertQBones
DoggertQBones

DoggertQBones is an avid player of games, predominately D&D! Previously a highly published author for another popular Wizards of the Coast game, Magic: the Gathering, he's been playing D&D since childhood as both player and DM!

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