Wand of Enemy Detection

Wand, Rare (Requires Attunement)

  • Charges: The wand has 7 charges.
  • Effect: While holding the wand, you can take a Magic action to expend 1 charge. For 1 minute, you know the direction of the nearest creature hostile to you within 60 feet, but not its distance from you. The wand can sense the presence of hostile creatures that are invisible, ethereal, disguised, hidden, or in plain sight.
  • End of Effect: The effect ends if you stop holding the wand.
  • Regaining Charges: The wand regains 1d6 + 1 expended charges daily at dawn.
  • Destruction: If you expend the wand’s last charge, roll 1d20. On a roll of 1, the wand crumbles into ashes and is destroyed.
DoggertQBones
DoggertQBones

DoggertQBones is an avid player of games, predominately D&D! Previously a highly published author for another popular Wizards of the Coast game, Magic: the Gathering, he's been playing D&D since childhood as both player and DM!

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