Wand of Fear

Wand, Rare (Requires Attunement)

  • Charges: The wand has 7 charges.
  • Spells: While holding the wand, you can cast one of the following spells (save DC 15) from it. The table indicates how many charges you must expend to cast the spell.
SpellCharge Cost
Command (“flee” or “grovel” only)1
Fear (60-foot Cone)3
  • Regaining Charges: The wand regains 1d6 + 1 expended charges daily at dawn.
  • Destruction: If you expend the wand’s last charge, roll 1d20. On a roll of 1, the wand crumbles into ashes and is destroyed.
DoggertQBones
DoggertQBones

DoggertQBones is an avid player of games, predominately D&D! Previously a highly published author for another popular Wizards of the Coast game, Magic: the Gathering, he's been playing D&D since childhood as both player and DM!

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