Warhorse Skeleton

Large Undead, Lawful Evil

AC 13    Initiative +1 (11)
HP 22 (3d10 + 6)
Speed 60 ft.

Ability Scores
STR 18 (+4) Save +4    DEX 12 (+1) Save +1    CON 15 (+2) Save +2
INT 2 (−4) Save −4    WIS 8 (−1) Save −1    CHA 5 (−3) Save −3

Vulnerabilities Bludgeoning
Immunities Poison; Exhaustion, Poisoned
Senses Darkvision 60 ft.; Passive Perception 9
Languages None
CR 1/2 (XP 100; PB +2)

Actions

  • Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft.
    Hit: 7 (1d6 + 4) bludgeoning damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target is knocked prone.
DoggertQBones
DoggertQBones

DoggertQBones is an avid player of games, predominately D&D! Previously a highly published author for another popular Wizards of the Coast game, Magic: the Gathering, he's been playing D&D since childhood as both player and DM!

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