Warhorse Skeleton
Large Undead, Lawful Evil
AC 13 Initiative +1 (11)
HP 22 (3d10 + 6)
Speed 60 ft.
Ability Scores
STR 18 (+4) Save +4 DEX 12 (+1) Save +1 CON 15 (+2) Save +2
INT 2 (−4) Save −4 WIS 8 (−1) Save −1 CHA 5 (−3) Save −3
Vulnerabilities Bludgeoning
Immunities Poison; Exhaustion, Poisoned
Senses Darkvision 60 ft.; Passive Perception 9
Languages None
CR 1/2 (XP 100; PB +2)
Actions
- Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft.
Hit: 7 (1d6 + 4) bludgeoning damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target is knocked prone.