Wolf

Medium Beast, Unaligned

AC 12    Initiative +2 (12)
HP 11 (2d8 + 2)
Speed 40 ft.

Ability Scores
STR 14 (+2)    DEX 15 (+2)    CON 12 (+1)
INT 3 (−4)    WIS 12 (+1)    CHA 6 (−2)

Skills Perception +5, Stealth +4
Senses Darkvision 60 ft.; Passive Perception 15
Languages None
CR 1/4 (XP 50; PB +2)

Traits

  • Pack Tactics. The wolf has Advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

  • Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.
DoggertQBones
DoggertQBones

DoggertQBones is an avid player of games, predominately D&D! Previously a highly published author for another popular Wizards of the Coast game, Magic: the Gathering, he's been playing D&D since childhood as both player and DM!

Articles: 1114