Worg
Large Fey, Neutral Evil
AC 13 Initiative +1 (11)
HP 26 (4d10 + 4)
Speed 50 ft.
Ability Scores
STR 16 (+3) Save +3 DEX 13 (+1) Save +1 CON 13 (+1) Save +1
INT 7 (−2) Save −2 WIS 11 (+0) Save +0 CHA 8 (−1) Save −1
Skills Perception +4
Senses Darkvision 60 ft.; Passive Perception 14
Languages Goblin, Worg
CR 1/2 (XP 100; PB +2)
Actions
- Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage, and the next attack roll made against the target before the start of the worg’s next turn has Advantage.