Xorn
Medium Elemental, Neutral
AC 19 Initiative +0 (10)
HP 84 (8d8 + 48)
Speed 20 ft., Burrow 20 ft.
Ability Scores
STR 17 (+3) Save +3 DEX 10 (+0) Save +0 CON 22 (+6) Save +6
INT 11 (+0) Save +0 WIS 10 (+0) Save +0 CHA 11 (+0) Save +0
Skills Perception +6, Stealth +6
Immunities Poison; Paralyzed, Petrified, Poisoned
Senses Darkvision 60 ft., Tremorsense 60 ft.; Passive Perception 16
Languages Primordial (Terran)
CR 5 (XP 1,800; PB +3)
Traits
- Earth Glide. The xorn can burrow through nonmagical, unworked earth and stone. While doing so, it doesn’t disturb the material it moves through.
- Treasure Sense. The xorn can pinpoint the location of precious metals and stones within 60 feet of itself.
Actions
- Multiattack. The xorn makes one Bite attack and three Claw attacks.
- Bite. Melee Attack Roll: +6, reach 5 ft. Hit: 17 (4d6 + 3) Piercing damage.
- Claw. Melee Attack Roll: +6, reach 5 ft. Hit: 8 (1d10 + 3) Slashing damage.
Bonus Actions
- Charge. The xorn moves up to its Speed or Burrow Speed straight toward an enemy it can sense.